ASRA is a puzzle game project made by 3 students including me.
My roles was the art direction, level Design, 3D environnent, special effects and cinematics.
The goal is to guide a young woman through the different levels of a tower and to help her bring the night back into the sky. You can create shadow paths with a virtual controller in the shape of a tower made up of several rotating cylinders, which can interact and rotate elements of the environment.
The game was made to play with a real tower controller made specifically for the game, for a unique experience. We used Unity HDRP engine for the project.